AssetBundleDownloadFinished | SplenSoft.AssetBundles.AssetBundleManager | static |
AssetBundleDownloadStarted | SplenSoft.AssetBundles.AssetBundleManager | static |
AssetLoaded | SplenSoft.AssetBundles.AssetBundleManager | static |
AssetRetrievalStarted | SplenSoft.AssetBundles.AssetBundleManager | static |
AutoInitialize | SplenSoft.AssetBundles.AssetBundleManager | static |
DoesBucketExist(string bucketId) | SplenSoft.AssetBundles.AssetBundleManager | static |
DownloadAndCacheDependencies(string assetBundleName, IProgress< AssetRetrievalProgress > progress=null) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetAllAssetsOfType< T >(IProgress< AssetRetrievalProgress > progress=null) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetAsset< T >(string name, IProgress< AssetRetrievalProgress > progress=null, Action< T > onSuccess=null, Action< AssetRetrievalResult > onFailure=null, bool waitForInitialize=true) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetAssetBundle(string name, IProgress< AssetRetrievalProgress > progress=null, Action< AssetBundle > onSuccess=null, Action< AssetRetrievalResult > onFailure=null, bool waitForInitialize=true) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetAssetBundleNames(string regexPattern) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetAssetBundleNames(Type type) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetDependencies(string assetBundleName) | SplenSoft.AssetBundles.AssetBundleManager | static |
GetManifest() | SplenSoft.AssetBundles.AssetBundleManager | static |
Initialize() | SplenSoft.AssetBundles.AssetBundleManager | static |
IsPackagingAssets | SplenSoft.AssetBundles.AssetBundleManager | static |
LoadSceneAsssetBundle(string name, IProgress< AssetRetrievalProgress > progress=null, Action onSuccess=null, Action< AssetRetrievalResult > onFailure=null, bool waitForInitialize=true) | SplenSoft.AssetBundles.AssetBundleManager | static |
RunCliCommands(List< string > commands, out List< string > output, bool verbose=true) | SplenSoft.AssetBundles.AssetBundleManager | static |
SceneAssetLoaded | SplenSoft.AssetBundles.AssetBundleManager | static |
SceneAssetRetrievalStarted | SplenSoft.AssetBundles.AssetBundleManager | static |
SetSelfInitializerTimeout(float timeInSeconds) | SplenSoft.AssetBundles.AssetBundleManager | static |
TryGetAssetBundleData(string assetBundleName, out AssetBundleData data) | SplenSoft.AssetBundles.AssetBundleManager | static |
TryGetAssetBundleName(UnityEngine.Object obj, out string assetBundleName) | SplenSoft.AssetBundles.AssetBundleManager | static |
TryGetAssetManifestRetrievalResult(out AssetRetrievalResult result) | SplenSoft.AssetBundles.AssetBundleManager | static |
TryGetAssetRetrievalResult(string assetBundleName, out AssetRetrievalResult result) | SplenSoft.AssetBundles.AssetBundleManager | static |